{"id":1052,"date":"2016-10-24T14:20:42","date_gmt":"2016-10-24T14:20:42","guid":{"rendered":"http:\/\/mycours.es\/gamedesign2016\/?p=1052"},"modified":"2016-10-31T16:39:36","modified_gmt":"2016-10-31T16:39:36","slug":"progression","status":"publish","type":"post","link":"https:\/\/mycours.es\/gamedesign2016\/2016\/10\/24\/progression\/","title":{"rendered":"Progression"},"content":{"rendered":"<p><img loading=\"lazy\" decoding=\"async\" class=\"alignnone wp-image-1053\" src=\"http:\/\/mycours.es\/gamedesign2016\/files\/2016\/10\/Screen-Shot-2016-10-24-at-10.12.34-AM-300x188.png\" alt=\"screen-shot-2016-10-24-at-10-12-34-am\" width=\"1320\" height=\"827\" srcset=\"https:\/\/mycours.es\/gamedesign2016\/files\/2016\/10\/Screen-Shot-2016-10-24-at-10.12.34-AM-300x188.png 300w, https:\/\/mycours.es\/gamedesign2016\/files\/2016\/10\/Screen-Shot-2016-10-24-at-10.12.34-AM-768x480.png 768w\" sizes=\"auto, (max-width: 709px) 85vw, (max-width: 909px) 67vw, (max-width: 1362px) 62vw, 840px\" \/><\/p>\n<p>By Jason Ma and Kristin Yin<\/p>\n<p>We wanted to really push the limits of our Unity skills, so we made our own rube goldberg machine (with a twist!). All of the scripts and animations are homemade \ud83d\ude42<\/p>\n<p>Instructions:<\/p>\n<p>The machine is only activated as far as your camera field of view. Going in clockwise, the phases are numerated as phases 1, 2, 3, 4, and 5. The next phase can only be unlocked if the following criteria are met:<\/p>\n<ol>\n<li>your camera is staring at a specific area in that phase<\/li>\n<li>the previous phase is activated<\/li>\n<li>the previous phase has gone\u00a0through a certain amount of progress<\/li>\n<\/ol>\n<p><a href=\"https:\/\/drive.google.com\/file\/d\/0B8pzuT8fKznrY3Y4UTV6MklzT00\/view?usp=sharing\" target=\"_blank\">Mac Download<\/a>\u00a0(updated with crits! )<\/p>\n<p><a href=\"https:\/\/drive.google.com\/file\/d\/0B2fIzI-xsurqNFUzUm5lZXZWQnc\/view\">PC Download<\/a><\/p>\n<p>(note: google drive might try to scan for viruses, which would cause it to look like its loading for a while. just click the download icon\u00a0and skip the loading animation)<\/p>\n<p>Thanks and enjoy!<\/p>\n","protected":false},"excerpt":{"rendered":"<p>By Jason Ma and Kristin Yin We wanted to really push the limits of our Unity skills, so we made our own rube goldberg machine (with a twist!). All of the scripts and animations are homemade \ud83d\ude42 Instructions: The machine is only activated as far as your camera field of view. Going in clockwise, the &hellip; <a href=\"https:\/\/mycours.es\/gamedesign2016\/2016\/10\/24\/progression\/\" class=\"more-link\">Continue reading<span class=\"screen-reader-text\"> &#8220;Progression&#8221;<\/span><\/a><\/p>\n","protected":false},"author":91,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[1],"tags":[],"class_list":["post-1052","post","type-post","status-publish","format-standard","hentry","category-uncategorized"],"_links":{"self":[{"href":"https:\/\/mycours.es\/gamedesign2016\/wp-json\/wp\/v2\/posts\/1052","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/mycours.es\/gamedesign2016\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/mycours.es\/gamedesign2016\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/mycours.es\/gamedesign2016\/wp-json\/wp\/v2\/users\/91"}],"replies":[{"embeddable":true,"href":"https:\/\/mycours.es\/gamedesign2016\/wp-json\/wp\/v2\/comments?post=1052"}],"version-history":[{"count":8,"href":"https:\/\/mycours.es\/gamedesign2016\/wp-json\/wp\/v2\/posts\/1052\/revisions"}],"predecessor-version":[{"id":1223,"href":"https:\/\/mycours.es\/gamedesign2016\/wp-json\/wp\/v2\/posts\/1052\/revisions\/1223"}],"wp:attachment":[{"href":"https:\/\/mycours.es\/gamedesign2016\/wp-json\/wp\/v2\/media?parent=1052"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/mycours.es\/gamedesign2016\/wp-json\/wp\/v2\/categories?post=1052"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/mycours.es\/gamedesign2016\/wp-json\/wp\/v2\/tags?post=1052"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}