{"id":499,"date":"2016-09-14T13:18:22","date_gmt":"2016-09-14T13:18:22","guid":{"rendered":"http:\/\/mycours.es\/gamedesign2016\/?p=499"},"modified":"2016-09-14T13:18:22","modified_gmt":"2016-09-14T13:18:22","slug":"red-and-white","status":"publish","type":"post","link":"https:\/\/mycours.es\/gamedesign2016\/2016\/09\/14\/red-and-white\/","title":{"rendered":"Red and White"},"content":{"rendered":"<p>I wanted to create a scene in which things weren&#8217;t colored\/textured in accordance to the way they are in the real world. By tinting everything red and white (and not necessarily objects that are supposed to be one color as that color), I wanted to create something that looks visually appealing but with a sense of surrealism and strangeness.<\/p>\n<p><a href=\"http:\/\/mycours.es\/gamedesign2016\/files\/2016\/09\/screenshot2.png\"><img loading=\"lazy\" decoding=\"async\" class=\"wp-image-501 size-full aligncenter\" src=\"http:\/\/mycours.es\/gamedesign2016\/files\/2016\/09\/screenshot2.png\" alt=\"screenshot2\" width=\"915\" height=\"615\" srcset=\"https:\/\/mycours.es\/gamedesign2016\/files\/2016\/09\/screenshot2.png 915w, https:\/\/mycours.es\/gamedesign2016\/files\/2016\/09\/screenshot2-300x202.png 300w, https:\/\/mycours.es\/gamedesign2016\/files\/2016\/09\/screenshot2-768x516.png 768w\" sizes=\"auto, (max-width: 709px) 85vw, (max-width: 909px) 67vw, (max-width: 1362px) 62vw, 840px\" \/><\/a><\/p>\n<p><a href=\"http:\/\/mycours.es\/gamedesign2016\/files\/2016\/09\/screenshot.png\"><img loading=\"lazy\" decoding=\"async\" class=\"aligncenter wp-image-500 size-full\" src=\"http:\/\/mycours.es\/gamedesign2016\/files\/2016\/09\/screenshot.png\" alt=\"screenshot\" width=\"1219\" height=\"632\" srcset=\"https:\/\/mycours.es\/gamedesign2016\/files\/2016\/09\/screenshot.png 1219w, https:\/\/mycours.es\/gamedesign2016\/files\/2016\/09\/screenshot-300x156.png 300w, https:\/\/mycours.es\/gamedesign2016\/files\/2016\/09\/screenshot-768x398.png 768w, https:\/\/mycours.es\/gamedesign2016\/files\/2016\/09\/screenshot-1024x531.png 1024w, https:\/\/mycours.es\/gamedesign2016\/files\/2016\/09\/screenshot-1200x622.png 1200w\" sizes=\"auto, (max-width: 709px) 85vw, (max-width: 909px) 67vw, (max-width: 1362px) 62vw, 840px\" \/><\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p>I wanted to create a scene in which things weren&#8217;t colored\/textured in accordance to the way they are in the real world. By tinting everything red and white (and not necessarily objects that are supposed to be one color as that color), I wanted to create something that looks visually appealing but with a sense &hellip; <a href=\"https:\/\/mycours.es\/gamedesign2016\/2016\/09\/14\/red-and-white\/\" class=\"more-link\">Continue reading<span class=\"screen-reader-text\"> &#8220;Red and White&#8221;<\/span><\/a><\/p>\n","protected":false},"author":98,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[1],"tags":[],"class_list":["post-499","post","type-post","status-publish","format-standard","hentry","category-uncategorized"],"_links":{"self":[{"href":"https:\/\/mycours.es\/gamedesign2016\/wp-json\/wp\/v2\/posts\/499","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/mycours.es\/gamedesign2016\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/mycours.es\/gamedesign2016\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/mycours.es\/gamedesign2016\/wp-json\/wp\/v2\/users\/98"}],"replies":[{"embeddable":true,"href":"https:\/\/mycours.es\/gamedesign2016\/wp-json\/wp\/v2\/comments?post=499"}],"version-history":[{"count":1,"href":"https:\/\/mycours.es\/gamedesign2016\/wp-json\/wp\/v2\/posts\/499\/revisions"}],"predecessor-version":[{"id":502,"href":"https:\/\/mycours.es\/gamedesign2016\/wp-json\/wp\/v2\/posts\/499\/revisions\/502"}],"wp:attachment":[{"href":"https:\/\/mycours.es\/gamedesign2016\/wp-json\/wp\/v2\/media?parent=499"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/mycours.es\/gamedesign2016\/wp-json\/wp\/v2\/categories?post=499"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/mycours.es\/gamedesign2016\/wp-json\/wp\/v2\/tags?post=499"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}