{"id":504,"date":"2016-09-14T15:06:58","date_gmt":"2016-09-14T15:06:58","guid":{"rendered":"http:\/\/mycours.es\/gamedesign2016\/?p=504"},"modified":"2016-09-14T15:06:58","modified_gmt":"2016-09-14T15:06:58","slug":"3dgy","status":"publish","type":"post","link":"https:\/\/mycours.es\/gamedesign2016\/2016\/09\/14\/3dgy\/","title":{"rendered":"3dgy"},"content":{"rendered":"<p><a href=\"http:\/\/mycours.es\/gamedesign2016\/files\/2016\/09\/Screen-Shot-2016-09-14-at-10.36.39-AM-1.png\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone  wp-image-506\" src=\"http:\/\/mycours.es\/gamedesign2016\/files\/2016\/09\/Screen-Shot-2016-09-14-at-10.36.39-AM-1-300x169.png\" alt=\"screen-shot-2016-09-14-at-10-36-39-am\" width=\"754\" height=\"425\" srcset=\"https:\/\/mycours.es\/gamedesign2016\/files\/2016\/09\/Screen-Shot-2016-09-14-at-10.36.39-AM-1-300x169.png 300w, https:\/\/mycours.es\/gamedesign2016\/files\/2016\/09\/Screen-Shot-2016-09-14-at-10.36.39-AM-1-768x433.png 768w, https:\/\/mycours.es\/gamedesign2016\/files\/2016\/09\/Screen-Shot-2016-09-14-at-10.36.39-AM-1-1024x577.png 1024w, https:\/\/mycours.es\/gamedesign2016\/files\/2016\/09\/Screen-Shot-2016-09-14-at-10.36.39-AM-1-1200x676.png 1200w\" sizes=\"auto, (max-width: 709px) 85vw, (max-width: 909px) 67vw, (max-width: 984px) 61vw, (max-width: 1362px) 45vw, 600px\" \/><\/a><\/p>\n<p>I decreased the intensity of the directional and ambient light as much as possible, and instead chose to use different colored spotlights to light the scene. I changed the skybox to a dark color to make it seem like the room extends beyond the frame.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>I decreased the intensity of the directional and ambient light as much as possible, and instead chose to use different colored spotlights to light the scene. I changed the skybox to a dark color to make it seem like the room extends beyond the frame.<\/p>\n","protected":false},"author":83,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[1],"tags":[],"class_list":["post-504","post","type-post","status-publish","format-standard","hentry","category-uncategorized"],"_links":{"self":[{"href":"https:\/\/mycours.es\/gamedesign2016\/wp-json\/wp\/v2\/posts\/504","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/mycours.es\/gamedesign2016\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/mycours.es\/gamedesign2016\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/mycours.es\/gamedesign2016\/wp-json\/wp\/v2\/users\/83"}],"replies":[{"embeddable":true,"href":"https:\/\/mycours.es\/gamedesign2016\/wp-json\/wp\/v2\/comments?post=504"}],"version-history":[{"count":2,"href":"https:\/\/mycours.es\/gamedesign2016\/wp-json\/wp\/v2\/posts\/504\/revisions"}],"predecessor-version":[{"id":508,"href":"https:\/\/mycours.es\/gamedesign2016\/wp-json\/wp\/v2\/posts\/504\/revisions\/508"}],"wp:attachment":[{"href":"https:\/\/mycours.es\/gamedesign2016\/wp-json\/wp\/v2\/media?parent=504"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/mycours.es\/gamedesign2016\/wp-json\/wp\/v2\/categories?post=504"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/mycours.es\/gamedesign2016\/wp-json\/wp\/v2\/tags?post=504"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}