{"id":2317,"date":"2017-10-27T02:04:22","date_gmt":"2017-10-27T02:04:22","guid":{"rendered":"http:\/\/mycours.es\/gamedesign2017\/?p=2317"},"modified":"2017-10-27T02:04:22","modified_gmt":"2017-10-27T02:04:22","slug":"reading-response","status":"publish","type":"post","link":"https:\/\/mycours.es\/gamedesign2017\/2017\/10\/27\/reading-response\/","title":{"rendered":"Reading response"},"content":{"rendered":"<p>The article that stood out the most was &#8220;How to Prototype in Under 7 Days&#8221; for its relevancy,\u00a0relatability and creative insight. I\u00a0like the idea of forcing yourself to finish in 7 days- i too can see how sometimes extending a deadline doesn\u2019t exactly mean more quality in the final product.<\/p>\n<p class=\"p1\">Also I identify with the \u201cmore restrictions means more creativity\u201d i feel like i need some kind of a basis, starting point, constraint or something to improve on to fuel my creativity. I\u2019m not good at coming up with something completely from scratch with nothing to go off of.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>The article that stood out the most was &#8220;How to Prototype in Under 7 Days&#8221; for its relevancy,\u00a0relatability and creative insight. I\u00a0like the idea of forcing yourself to finish in 7 days- i too can see how sometimes extending a deadline doesn\u2019t exactly mean more quality in the final product. Also I identify with the &hellip; <a href=\"https:\/\/mycours.es\/gamedesign2017\/2017\/10\/27\/reading-response\/\" class=\"more-link\">Continue reading<span class=\"screen-reader-text\"> &#8220;Reading response&#8221;<\/span><\/a><\/p>\n","protected":false},"author":105,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[1],"tags":[],"class_list":["post-2317","post","type-post","status-publish","format-standard","hentry","category-uncategorized"],"_links":{"self":[{"href":"https:\/\/mycours.es\/gamedesign2017\/wp-json\/wp\/v2\/posts\/2317","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/mycours.es\/gamedesign2017\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/mycours.es\/gamedesign2017\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/mycours.es\/gamedesign2017\/wp-json\/wp\/v2\/users\/105"}],"replies":[{"embeddable":true,"href":"https:\/\/mycours.es\/gamedesign2017\/wp-json\/wp\/v2\/comments?post=2317"}],"version-history":[{"count":1,"href":"https:\/\/mycours.es\/gamedesign2017\/wp-json\/wp\/v2\/posts\/2317\/revisions"}],"predecessor-version":[{"id":2318,"href":"https:\/\/mycours.es\/gamedesign2017\/wp-json\/wp\/v2\/posts\/2317\/revisions\/2318"}],"wp:attachment":[{"href":"https:\/\/mycours.es\/gamedesign2017\/wp-json\/wp\/v2\/media?parent=2317"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/mycours.es\/gamedesign2017\/wp-json\/wp\/v2\/categories?post=2317"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/mycours.es\/gamedesign2017\/wp-json\/wp\/v2\/tags?post=2317"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}