{"id":1531,"date":"2021-08-28T13:56:08","date_gmt":"2021-08-28T13:56:08","guid":{"rendered":"http:\/\/mycours.es\/gamedesign2021\/?page_id=1531"},"modified":"2021-11-18T16:01:26","modified_gmt":"2021-11-18T16:01:26","slug":"brainstorm-bitsy-world","status":"publish","type":"page","link":"https:\/\/mycours.es\/gamedesign2021\/brainstorm-bitsy-world\/","title":{"rendered":"Brainstorm &#8211; bitsy prototype"},"content":{"rendered":"<p>On the miro board we are going to create a common pool of one-line ideas (remember ideas aren&#8217;t precious, it&#8217;s all about the development and execution). Hopefully there will be some interesting starting point for an explorable scenario to prototype in bitsy.<\/p>\n<p>Let&#8217;s all follow the prompts and come up with a handful of post its each.<\/p>\n<h3><strong>Adaptation<\/strong><\/h3>\n<p>Start from an existing story or artifact and add your twist.<br \/>\ne.g. Hamlet BUT you are Elsinore and you can change the course of the story.<\/p>\n<p><iframe loading=\"lazy\" title=\"Elsinore - Playthrough Part 1 (point-and-click adventure)\" width=\"840\" height=\"473\" src=\"https:\/\/www.youtube.com\/embed\/y6rMdih6ljA?feature=oembed\" frameborder=\"0\" allow=\"accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture\" allowfullscreen><\/iframe><\/p>\n<p>Little Red Riding Hood for Young adults &#8211; the coming to age themes are foregrounded and the style is gothic<\/p>\n<p><iframe loading=\"lazy\" title=\"The Path Gameplay by Tale of Tales ( HD ) High Definition\" width=\"840\" height=\"473\" src=\"https:\/\/www.youtube.com\/embed\/zusJYzOOHco?feature=oembed\" frameborder=\"0\" allow=\"accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture\" allowfullscreen><\/iframe><\/p>\n<p>An adaptation of the viral video &#8220;British lads hit each other with a chair&#8221; in which you are cameraman and it&#8217;s a gay and magical realist.<\/p>\n<p><iframe loading=\"lazy\" title=\"Hard Lads gameplay (free masculinity simulator video game)\" width=\"840\" height=\"473\" src=\"https:\/\/www.youtube.com\/embed\/O_TAeq9pJNY?start=45&#038;feature=oembed\" frameborder=\"0\" allow=\"accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture\" allowfullscreen><\/iframe><\/p>\n<p>Can you think of other examples?<\/p>\n<h3>Nonfiction<\/h3>\n<p>What if it&#8217;s based on a historical, biographical scenario?<\/p>\n<p>A puzzle platformer but each &#8220;level&#8221; is a scene narrating the overthrowing of the democratically elected Prime Minister of Iran by the CIA and the UK.<\/p>\n<p><iframe loading=\"lazy\" title=\"The Cat and the Coup - Walkthrough\" width=\"840\" height=\"473\" src=\"https:\/\/www.youtube.com\/embed\/Wy4dXTJTgeY?feature=oembed\" frameborder=\"0\" allow=\"accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture\" allowfullscreen><\/iframe><\/p>\n<p>A guided tour of assets ripped from Assassin Creed but actually a videogame essay examining digital cathedral builders and their medieval counterparts in relation to the unionization of game developers.<\/p>\n<p><iframe loading=\"lazy\" title=\"Gameworkers and Guildworkers (2020 trailer)\" width=\"840\" height=\"473\" src=\"https:\/\/www.youtube.com\/embed\/Vo8KUBRUUck?feature=oembed\" frameborder=\"0\" allow=\"accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture\" allowfullscreen><\/iframe><\/p>\n<p>A dating sim based on actual stories and techniques used by pick up artists (and you are the one being picked up).<\/p>\n<p><iframe loading=\"lazy\" title=\"The Game: The Game by Angela Washko :: Supported by FRFAF\" width=\"840\" height=\"473\" src=\"https:\/\/www.youtube.com\/embed\/YUVmu1El77w?feature=oembed\" frameborder=\"0\" allow=\"accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture\" allowfullscreen><\/iframe><\/p>\n<p>&nbsp;<\/p>\n<h3>Non linear time-space<\/h3>\n<p>What if the rooms jumped between different times and spaces?<\/p>\n<p><iframe loading=\"lazy\" title=\"Thirty Flights of Loving - Full Walkthrough\" width=\"840\" height=\"473\" src=\"https:\/\/www.youtube.com\/embed\/d0dCRb8PEeY?feature=oembed\" frameborder=\"0\" allow=\"accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture\" allowfullscreen><\/iframe><\/p>\n<p><iframe loading=\"lazy\" title=\"That Night, Steeped by Blood River - Enter a Weird Hotel Full of Surreal &amp; Trippy Dreams [2 Endings]\" width=\"840\" height=\"630\" src=\"https:\/\/www.youtube.com\/embed\/2qzbMPpgtDw?feature=oembed\" frameborder=\"0\" allow=\"accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture\" allowfullscreen><\/iframe><\/p>\n<p><iframe loading=\"lazy\" title=\"Promesa \u25ba Full Gameplay (No Commentary)\" width=\"840\" height=\"473\" src=\"https:\/\/www.youtube.com\/embed\/9IoaFyyAfHE?feature=oembed\" frameborder=\"0\" allow=\"accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture\" allowfullscreen><\/iframe><\/p>\n<h2>Protagonist-first<\/h2>\n<p>What if the character is not a blank slate? What is the character&#8217;s motivation?<\/p>\n<p>You are a quack doctor trying to get a medical license in Shakespeare times.<\/p>\n<p><iframe loading=\"lazy\" title=\"Astrologaster - Playthrough Part 1 (story-driven comedy game)\" width=\"840\" height=\"473\" src=\"https:\/\/www.youtube.com\/embed\/KCZUEy7Qphg?feature=oembed\" frameborder=\"0\" allow=\"accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture\" allowfullscreen><\/iframe><\/p>\n<p>You are trying to come out to your conservative family<\/p>\n<p><iframe loading=\"lazy\" title=\"Coming Out Simulator 2014\" width=\"840\" height=\"473\" src=\"https:\/\/www.youtube.com\/embed\/4CLNBl0yZDA?feature=oembed\" frameborder=\"0\" allow=\"accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture\" allowfullscreen><\/iframe><\/p>\n<p>You are a mom, hanging around aimless while your teenage daughter is throwing an art party?<\/p>\n<p><iframe loading=\"lazy\" title=\"Little Party\" width=\"840\" height=\"473\" src=\"https:\/\/www.youtube.com\/embed\/0qUPhDvkvO8?feature=oembed\" frameborder=\"0\" allow=\"accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture\" allowfullscreen><\/iframe><\/p>\n<h3>Structure-first<\/h3>\n<p>Puzzles, quest, investigation, time loops&#8230; bitsy may be limited in the interactivity it affords but since we are just prototyping we can imagine mechanics that are not there.<\/p>\n<p>You are with your lover in the 10 seconds before the world ends, what do you do?<\/p>\n<p><iframe loading=\"lazy\" title=\"Queers in Love at the End of the World\" width=\"840\" height=\"473\" src=\"https:\/\/www.youtube.com\/embed\/d6Uzs-yMn7s?feature=oembed\" frameborder=\"0\" allow=\"accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture\" allowfullscreen><\/iframe><\/p>\n<p>You are browsing an archive try to piece together parts of a conspiracy that actually happened<\/p>\n<p><iframe loading=\"lazy\" title=\"A Hand With Many Fingers (No Commentary)\" width=\"840\" height=\"473\" src=\"https:\/\/www.youtube.com\/embed\/b8hoe20F-2Y?feature=oembed\" frameborder=\"0\" allow=\"accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture\" allowfullscreen><\/iframe><\/p>\n<p>A typical branching structures but the choices are about navigating the complex political factions of the 1979 revolution in Iran.<\/p>\n<p><iframe loading=\"lazy\" title=\"1979 Revolution Black Friday Gameplay - Part 1 - Walkthrough (No Commentary)\" width=\"840\" height=\"473\" src=\"https:\/\/www.youtube.com\/embed\/rwRPZv6EFTg?start=118&#038;feature=oembed\" frameborder=\"0\" allow=\"accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture\" allowfullscreen><\/iframe><\/p>\n<h2>Location-first<\/h2>\n<p>A common approach: the protagonist is the place, and the story is told through objects and spaces.<br \/>\nThere plenty of mansions and islands in arty exploration games.<br \/>\nWhat could be some other unique, self-contained spaces?<\/p>\n<p><iframe loading=\"lazy\" title=\"Gone Home (Full Playthrough, No Commentary)\" width=\"840\" height=\"473\" src=\"https:\/\/www.youtube.com\/embed\/SS5eQmRgBlY?start=1159&#038;feature=oembed\" frameborder=\"0\" allow=\"accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture\" allowfullscreen><\/iframe><\/p>\n<p><iframe loading=\"lazy\" title=\"a Museum of Dubious Splendors Free to Play!!! PC Gameplay #1\" width=\"840\" height=\"473\" src=\"https:\/\/www.youtube.com\/embed\/HDzMylVpRcM?feature=oembed\" frameborder=\"0\" allow=\"accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture\" allowfullscreen><\/iframe><\/p>\n<p><iframe loading=\"lazy\" title=\"Dear Esther - Complete walkthrough (1080p, no commentary)\" width=\"840\" height=\"473\" src=\"https:\/\/www.youtube.com\/embed\/hlGdbziSwEY?start=180&#038;feature=oembed\" frameborder=\"0\" allow=\"accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture\" allowfullscreen><\/iframe><\/p>\n<h1>Part 2<\/h1>\n<p>Let&#8217;s take a look at everybody&#8217;s notes, riff on some ideas by adding comments, modifiers, or integrations, if you have any.<\/p>\n<p>Let&#8217;s vote our favorites. The vote doesn&#8217;t affect anything. It&#8217;s just a temperature check to see what are the most exciting ideas.<\/p>\n<p>Now pick an idea, either yours or somebody else&#8217;s &#8211; it doesn&#8217;t matter if more than one student works on the same ideas, it could actually be quite interesting.<\/p>\n<p>Start mapping the game space on paper, noting places, connections (doors), characters, interactables, and dialogues.<\/p>\n<p>Remember: this is a prototype and you only have a week to develop it, try to stay under 10 rooms.<br \/>\nLet&#8217;s try to have a map on paper to discuss before the end of the class.<\/p>\n<p>&nbsp;<\/p>\n","protected":false},"excerpt":{"rendered":"<p>On the miro board we are going to create a common pool of one-line ideas (remember ideas aren&#8217;t precious, it&#8217;s all about the development and execution). Hopefully there will be some interesting starting point for an explorable scenario to prototype in bitsy. Let&#8217;s all follow the prompts and come up with a handful of post &hellip; <a href=\"https:\/\/mycours.es\/gamedesign2021\/brainstorm-bitsy-world\/\" class=\"more-link\">Continue reading<span class=\"screen-reader-text\"> &#8220;Brainstorm &#8211; bitsy prototype&#8221;<\/span><\/a><\/p>\n","protected":false},"author":1,"featured_media":0,"parent":0,"menu_order":28,"comment_status":"closed","ping_status":"closed","template":"","meta":{"footnotes":""},"class_list":["post-1531","page","type-page","status-publish","hentry"],"_links":{"self":[{"href":"https:\/\/mycours.es\/gamedesign2021\/wp-json\/wp\/v2\/pages\/1531","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/mycours.es\/gamedesign2021\/wp-json\/wp\/v2\/pages"}],"about":[{"href":"https:\/\/mycours.es\/gamedesign2021\/wp-json\/wp\/v2\/types\/page"}],"author":[{"embeddable":true,"href":"https:\/\/mycours.es\/gamedesign2021\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/mycours.es\/gamedesign2021\/wp-json\/wp\/v2\/comments?post=1531"}],"version-history":[{"count":6,"href":"https:\/\/mycours.es\/gamedesign2021\/wp-json\/wp\/v2\/pages\/1531\/revisions"}],"predecessor-version":[{"id":1544,"href":"https:\/\/mycours.es\/gamedesign2021\/wp-json\/wp\/v2\/pages\/1531\/revisions\/1544"}],"wp:attachment":[{"href":"https:\/\/mycours.es\/gamedesign2021\/wp-json\/wp\/v2\/media?parent=1531"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}