{"id":206,"date":"2024-04-03T16:51:36","date_gmt":"2024-04-03T16:51:36","guid":{"rendered":"http:\/\/mycours.es\/interactivity\/?page_id=206"},"modified":"2025-11-06T14:21:38","modified_gmt":"2025-11-06T14:21:38","slug":"exercise-cityscape","status":"publish","type":"page","link":"https:\/\/mycours.es\/interactivity\/exercise-cityscape\/","title":{"rendered":"Exercise: Cityscape"},"content":{"rendered":"<p><img loading=\"lazy\" decoding=\"async\" class=\"alignnone wp-image-271 size-full\" src=\"http:\/\/mycours.es\/nomorevideogames\/files\/2023\/09\/cityScape.png\" sizes=\"auto, (max-width: 709px) 85vw, (max-width: 909px) 67vw, (max-width: 1362px) 62vw, 840px\" srcset=\"https:\/\/mycours.es\/nomorevideogames\/files\/2023\/09\/cityScape.png 1300w, https:\/\/mycours.es\/nomorevideogames\/files\/2023\/09\/cityScape-300x183.png 300w, https:\/\/mycours.es\/nomorevideogames\/files\/2023\/09\/cityScape-1024x626.png 1024w, https:\/\/mycours.es\/nomorevideogames\/files\/2023\/09\/cityScape-768x470.png 768w, https:\/\/mycours.es\/nomorevideogames\/files\/2023\/09\/cityScape-1200x734.png 1200w\" alt=\"\" width=\"1300\" height=\"795\" \/><\/p>\n<p>Download the <strong><a href=\"https:\/\/github.com\/molleindustria\/ExplorationGame\">exploration game template<\/a><\/strong><strong><br \/>\n<\/strong><\/p>\n<p>Download this <a href=\"https:\/\/drive.google.com\/file\/d\/1QrRT3b6VBfh5g1anOyA-0-LhGzugTAPD\/view?usp=sharing\"><strong>generic modern city model Blender file<\/strong><\/a><br \/>\nor <a href=\"https:\/\/drive.google.com\/file\/d\/1-_AKPwQL82VR5ZlbEwiTAIX7swW7HN9D\/view?usp=sharing\">fbx file<\/a> if you don&#8217;t have blender<\/p>\n<p>The goal is to overcome the default Unity look and give it a theme or personality by:<br \/>\n-changing lighting: on scene, global illumination, skybox, fog etc.<br \/>\n-applying materials (including textures)<br \/>\n-using effects, such as special shaders or particles<br \/>\n-adding post processing effects<br \/>\n-changing the camera view<\/p>\n<p>-you can add a maximum of 3 extra models or assets you made or found (which may appear repeated, like trees)<br \/>\n-you can change the UV mapping of the city objects if you know how.<br \/>\n\u2013 if Unity struggles with the large number of objects you can\u00a0<strong>join<\/strong>\u00a0the objects in Blender.<br \/>\n\u2013 you don\u2019t have to assign materials to the objects, you can only change what is seen from the camera<br \/>\n-Don\u2019t modify geometry of the city model.<\/p>\n<p>Deliverable:<br \/>\n3 &#8220;postcards&#8221; (high resolution screenshots) or a 10 seconds video<\/p>\n<p>Examples of themes:<br \/>\nFriendly city, scary city, underwater city, Mars colony, cartoon city, glitch city, dream city, heaven, hell, utopia, dystopia, paper city, cheese city, trippy, etc\u2026<\/p>\n<h2>Resources<\/h2>\n<p>How to import PBR materials<\/p>\n<p><iframe loading=\"lazy\" title=\"Importing PBR Materials into unity\" width=\"840\" height=\"473\" src=\"https:\/\/www.youtube.com\/embed\/Ua7KZRV0oGw?feature=oembed\" frameborder=\"0\" allow=\"accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share\" referrerpolicy=\"strict-origin-when-cross-origin\" allowfullscreen><\/iframe><\/p>\n<p>Quick intro to lighting and post processing<\/p>\n<p><iframe loading=\"lazy\" title=\"Unity: environment lighting and post processing\" width=\"840\" height=\"473\" src=\"https:\/\/www.youtube.com\/embed\/-3aAJH4zTaQ?feature=oembed\" frameborder=\"0\" allow=\"accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share\" referrerpolicy=\"strict-origin-when-cross-origin\" allowfullscreen><\/iframe><\/p>\n<p>Two longer video on materials and post processing, the assets shown are different but they are the same principles<\/p>\n<p><iframe loading=\"lazy\" title=\"UnityBasics: Materials and Shaders\" width=\"840\" height=\"473\" src=\"https:\/\/www.youtube.com\/embed\/sYXHE96C4p8?feature=oembed\" frameborder=\"0\" allow=\"accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share\" referrerpolicy=\"strict-origin-when-cross-origin\" allowfullscreen><\/iframe><\/p>\n<p><iframe loading=\"lazy\" title=\"UnityBasics: Light environment post processing effects\" width=\"840\" height=\"473\" src=\"https:\/\/www.youtube.com\/embed\/O0gKjnGbUx4?feature=oembed\" frameborder=\"0\" allow=\"accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share\" referrerpolicy=\"strict-origin-when-cross-origin\" allowfullscreen><\/iframe><\/p>\n<p>&nbsp;<\/p>\n<p>&nbsp;<\/p>\n<p>&nbsp;<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Download the exploration game template Download this generic modern city model Blender file or fbx file if you don&#8217;t have blender The goal is to overcome the default Unity look and give it a theme or personality by: -changing lighting: on scene, global illumination, skybox, fog etc. -applying materials (including textures) -using effects, such as &hellip; <a href=\"https:\/\/mycours.es\/interactivity\/exercise-cityscape\/\" class=\"more-link\">Continue reading<span class=\"screen-reader-text\"> &#8220;Exercise: Cityscape&#8221;<\/span><\/a><\/p>\n","protected":false},"author":1,"featured_media":0,"parent":0,"menu_order":3,"comment_status":"closed","ping_status":"closed","template":"","meta":{"footnotes":""},"class_list":["post-206","page","type-page","status-publish","hentry"],"_links":{"self":[{"href":"https:\/\/mycours.es\/interactivity\/wp-json\/wp\/v2\/pages\/206","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/mycours.es\/interactivity\/wp-json\/wp\/v2\/pages"}],"about":[{"href":"https:\/\/mycours.es\/interactivity\/wp-json\/wp\/v2\/types\/page"}],"author":[{"embeddable":true,"href":"https:\/\/mycours.es\/interactivity\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/mycours.es\/interactivity\/wp-json\/wp\/v2\/comments?post=206"}],"version-history":[{"count":6,"href":"https:\/\/mycours.es\/interactivity\/wp-json\/wp\/v2\/pages\/206\/revisions"}],"predecessor-version":[{"id":283,"href":"https:\/\/mycours.es\/interactivity\/wp-json\/wp\/v2\/pages\/206\/revisions\/283"}],"wp:attachment":[{"href":"https:\/\/mycours.es\/interactivity\/wp-json\/wp\/v2\/media?parent=206"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}