{"id":84,"date":"2024-01-27T15:38:40","date_gmt":"2024-01-27T15:38:40","guid":{"rendered":"http:\/\/mycours.es\/interactivity\/?page_id=84"},"modified":"2025-11-06T14:21:38","modified_gmt":"2025-11-06T14:21:38","slug":"assignment-narrative-prototype-and-layout","status":"publish","type":"page","link":"https:\/\/mycours.es\/interactivity\/assignment-narrative-prototype-and-layout\/","title":{"rendered":"Assignment: narrative design prototype"},"content":{"rendered":"<p>For the next phase you have two choices depending on your project.<\/p>\n<p>1- <strong>Convert your bitsy \/ layout to inky.<\/strong> If you are confident with your current prototype make a playable text-based version of it. This will be the basis for your actual game.<\/p>\n<p><strong>2- Write a narrative prototype of your game in Ink\/Inky. <\/strong>If you are still unsure about your project structure as an open spatial environment, you can use inky to prototype different narrative structures, different kinds of choices.<\/p>\n<p>It has to be playable in its entirety: all the areas, characters, chapters, endings, have to be there. (it must also function as an asset list)<\/p>\n<p>It should have placeholder content for audiovisual aspects: you can have a passage that says &#8220;breathtaking vista of Emerald City&#8221;.<\/p>\n<p>Avoid generic and heavy lifting placeholders like &#8220;clever puzzle&#8221; or &#8220;minigame&#8221;. You will likely not have time to develop ad hoc gameplay parts.<\/p>\n<p>Let&#8217;s talk about <a href=\"https:\/\/mycours.es\/interactivity\/brainstorming-narrative-design\">narrative design and do some brainstorming<\/a><\/p>\n<p>Let&#8217;s <a href=\"https:\/\/mycours.es\/interactivity\/ink-inky\/\">talk about Ink and Inky<\/a><\/p>\n<p>Let&#8217;s look at some notes about <a href=\"https:\/\/mycours.es\/interactivity\/writing-dialogues-for-games\/\">Writing Dialogues for games<\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p>For the next phase you have two choices depending on your project. 1- Convert your bitsy \/ layout to inky. If you are confident with your current prototype make a playable text-based version of it. This will be the basis for your actual game. 2- Write a narrative prototype of your game in Ink\/Inky. If &hellip; <a href=\"https:\/\/mycours.es\/interactivity\/assignment-narrative-prototype-and-layout\/\" class=\"more-link\">Continue reading<span class=\"screen-reader-text\"> &#8220;Assignment: narrative design prototype&#8221;<\/span><\/a><\/p>\n","protected":false},"author":1,"featured_media":0,"parent":0,"menu_order":10,"comment_status":"closed","ping_status":"closed","template":"","meta":{"footnotes":""},"class_list":["post-84","page","type-page","status-publish","hentry"],"_links":{"self":[{"href":"https:\/\/mycours.es\/interactivity\/wp-json\/wp\/v2\/pages\/84","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/mycours.es\/interactivity\/wp-json\/wp\/v2\/pages"}],"about":[{"href":"https:\/\/mycours.es\/interactivity\/wp-json\/wp\/v2\/types\/page"}],"author":[{"embeddable":true,"href":"https:\/\/mycours.es\/interactivity\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/mycours.es\/interactivity\/wp-json\/wp\/v2\/comments?post=84"}],"version-history":[{"count":9,"href":"https:\/\/mycours.es\/interactivity\/wp-json\/wp\/v2\/pages\/84\/revisions"}],"predecessor-version":[{"id":268,"href":"https:\/\/mycours.es\/interactivity\/wp-json\/wp\/v2\/pages\/84\/revisions\/268"}],"wp:attachment":[{"href":"https:\/\/mycours.es\/interactivity\/wp-json\/wp\/v2\/media?parent=84"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}