Three Thieves : Alex Shoup, Alicia Iott, Guy de Bree

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3 thieves rob a mansion and have made out with 5 worthless contraband items each. If caught, these items will surely be used as evidence to incarcerate said criminals.

Each turn thieves take a decision in Rock Paper Scissors style. Players can choose Action A (fist) or Action B (open hand).
There are 4 possible outcomes:

Action A = defensive action
Action B = offensive action

Outcome 1 – one player chooses Action A: this player takes 1 resource from each other player.

This means that one person defends themselves against two reverse pick-pocketers. The pickpockers overwhelm the one defender.

Outcome 2 – two players choose Action A: these players both give 1 resource to the third player.

The third player tries to reverse pickpocket two other players, third player is unable to accomplish either.

Outcome 3 – three players choose Action A: all players put 1 resource in the pool

Since players are not worried about reverse pickpocketers, they have time to incinerate their contraband.

Outcome 4 – three players choose Action B: the player with most resources proposes once, without discussion nor barter, how to divide the pool. If at least one player agrees the decision becomes effective. Otherwise, nobody takes anything.

All players work together to con some unsuspecting victim into taking a negotiable amount of contraband (as described above).

The game ends when the first player is out of resources. That player wins.