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PLAY EXEC VERSION HERE <——————–
I began writing a story that featured the player trying to convince a brother who had converted to a hermit’s lifestyle to come and have lunch. Eventually this morphed into having the characters be East and West Berlin, which are acting as satellite states The West (the USA, France, the UK, etc) and the Soviet Union respectively.
You play as West Berlin. West Berlin feels they are doing better than East Berlin and has visual evidence to back it up. West Berlin argues for nihilism as a means of defending himself against the arguments of East Berlin. West Berlin must convince East Berlin and everyone around him that West Berlin is superior to East Berlin, and hopes to reconcile the differences between them. This is analogous to the West trying to demonstrate that their capitalist society is better than the communist society by comparing and contrasting East and West Berlin during the Cold War. East Berliners understood this and would try to escape to the West.
East Berlin is poorer than West Berlin and aspires to have certain attributes of his neighbor. When asked a questioned, he will always give an official answer rather than what he necessarily thinks. East Berlin has an existential crisis — theoretically, he lives in the ideal world but practically he sees that it has made his situation worse than West Berlin’s. He begins confused as to why he’s living the life he’s living and eventually will try to escape through the wall to join West Berlin.
About how I chose to portray the characters — I took images that were representative of East and West Berlin and cut holes in the walls so you could “see” one character. The emotion is projected through stance/position rather than facial features.
Mainly for laughs, here’s the dropped-halfway-through version I was working on before. Includes some awkward cuts owing to interim scenes not being written and/or illustrated. My solemn advice is not to play it. Yaaaaaaay.