The Sticky Thing by Liz, Madeline and Sandra

For our game, we want to create a walking simulator in which the player controls an insect scouring for food. The game will start with the player on a kitchen counter. They must traverse the countertop in order to consume food. When the player consumes different foods, they will gain certain abilities depending on what they eat. For example if you drink coke from the counter, your mobility increase for a short period of time. If you drink red bull—you get wings. Food with a lot of cholesterol slows you down, and even foods that give you power ups can slow you down later. Watch out for the running water and don’t forget to jump over that burning stove. Or you’ll die. And if you die you can’t reach Paradise. Paradise is where all the insect meet and engage in erotic consumption of food and lust filled encounters. However, before any true insect can reach the paradise, they must overcome the sticky thing. The sticky thing is death. Do not get trapped by the sticky thing. Our trick is that we make things big…real big.

Screen Shot 2015-10-21 at 11.44.59 AM

 

This game will be brought to you by Madeline Finn, Sandra Kanga and Elizabeth Agyemang.