Okay so I had like two hours with which to throw this together because my new computer has not arrived yet and I am borrowing one. (Fun thing: school computers don’t have Unity!) As such I only have a basic layout for the area I want to build up, and haven’t managed to get any fancy vegetation in. No fun shaders either, so I guess it still looks like Unity. Sigh.
Anyway have some cliffs and rivers and stuff. ONE OF THESE DAYS I WILL HAVE MY OWN COMPUTER AGAIN. ONE OF THESE DAYS SOON.
Overall layout: got some plains, and a river, and a cliff and a mountain. The humans camp out on the lower part of the plains, close to the river. Further from the river there will start to be woods once I get some acceptable trees on hand, which is where you start out.
Part of the river will be swimmable; there will be a few difficult paths up the cliff, which you may or may not be able to traverse depending on choices you make. Further up the mountain there isn’t much life, but you might find important things there.
The story will be split into ten or so “years” for the lifespan of the main wolf, though you can die prematurely depending on your actions. The environment will change with time and season: the river will flood, the forest may burn in a drought, the area may become snowbound, etc. How the story plays out depends on how you interact with the humans, non-player wolves, and the environment.
In-game view: Lighting is obviously far from final and there’s going to be nighttime and stuff. Also shinier water rendering. ANYWAY SKYBOXES ARE NICE