Washington Part I: 14 Stars and Stripes – An episodic adventure through time

So here is the second iteration of the story of George Washington. One of the founding fathers, expert tree chopper, and time traveling hero.

Before we begin I want to clarify a few things. I want the game to be like playing through a storyline. That being said, I think that multiple endings wouldn’t be the best thing. I think that activating multiple timelines by George traveling back and forth would be an awesome event to happen.

The story so far… is the First 2 chapters of the game.

Preface: George Washington has made the United States a country by defeating the British in the American Revolution. In appreciation and admiration of this new country he sets out to cross the Ohio river in search of more lands and peoples that boarder this great nation. However, unbeknownst to George, he is traveling aboard a secret British time travel ship that takes him to 1771, a few years pre-revolution along the Eastern Colonies starting in Massachusetts.

CHAPTER1: He is confused, but being his bad-ass self he continues on in search of answers to why he is back in time and why he is here. He solves small puzzles and traverses ice caps. He fights bears, wolves, and stops the American colonies from going to battle with the French claims of Canada by showing them how WONDERFUL maple syrup is.

CHAPTER2: Travel to Boston and distribute the syrup to everyone you find. Avoid angry British soldiers and get to the docks to help the WONDERFUL syrup to the rest of the colonies. During his fateful travels to Boston he is confronted by a sea captain at the dock. George makes small talk and gives him some syrup and they hit it off as friends. This captain ends up being a captain of one of the time travel ships. It is revealed that he has helped shape history through use of this special ship and that another is being built at the intersection of the 3 rivers. The same on that will end up taking him back in time in the first place.

FIN

Character list

-The Cherry Tree – A tree who tells George that he has been taken back in time. (actually George Washington traveling back in time to tell himself (you) about the time traveling incident)

-Baby George – young Mohawk boy who leads Washington around the game. He initiates new places to go and is a waypoint after major advances in story.

-Ben Franklin/Big Foot- Helps you get all of the gifted maple syrup out of the French Claims of Canada and back to the farms on the frontier.

-Nathanael Green- On the frontier. He takes the maple syrup from you. He was preparing an attack on the Canadian lands, but the syrup makes him and his troops so happy that they decide that Canada is better off being left alone and that he would travel South.

-Sam Adams- In Boston. He leads you to the Quartermaster and informs you of the sketchy British ship and it’s captain on the harbor. Is also super drunk and wants to create a beer labeled after himself.

-Benedict Arnold- Is the British ship captain. This is of course a surprise to George, as Benedict Arnold is a traitor to the Continental Army. He gives up information on the time traveling ship on the Ohio. The game ends with the decision to kill him before he can defect to the British.