I'm Alan! currently a Junior in HCI and a not yet defined self-defined major. I've programmed in Python and Java most recently. I have also used processing and a tiny bit of openFrameworks. I am decent in Maya and Photoshop. During the Summer I developed web applications which used PHP, some JavaScript, CSS and MySQL.
4 comments
  1. Interesting. I think some of your writing could improve; initially there’s a part that says that you feel forces from above and below, and that you feel nothing. Overall its pretty well-done and poetic, there are just some things that can be rephrased and rewritten to make it a lot better. After all, the bulk of content is the writing. Your visuals were most effective when they were most blurred and least solid. Some of them you can just see exactly what you did on Photoshop and they’re not good images. Most of them are good/ok/cool though.
    Pretty interesting.

  2. I like the style you were going for in the visuals but the execution could use improvement.
    I don’t understand the language.

  3. I think there are two parts to this game that don’t exactly combine yet. What I quickly realized is that the text for your game should not be contained in a box at the bottom of the screen. It should be in and part of the images just as you language implies with the character being part of this world. I also think that fading between images would make the world more interesting. The transitions would smooth out the feel of the game. I did very much enjoy the part talking about the beast in the dark. This along with the music was a very engaging experience creating a tension and uneasiness that I wanted to discover. Very neat idea, just a little bit of refinement combining image and text.

  4. Good atmosphere, I’m glad you went for a more expressive project like this. Choices are way too rare and they are missing in some crucial part when the protagonist takes seemingly meaningful decisions autonomously. In this kind of medium it feels like you are breaking a contract with the player, but again you didn’t care about the interaction all along and you probably threw in some choices just to make me “happy”.

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