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Experimental Game Design – Critical Playthings

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  • SUBVERSIVE PLAY
  • Game Design Vocabulary I
  • GAMIFY EVERYTHING!
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  • Unity for 2D
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  • #GamerGate
  • The humor and existential horror of physics games
  • Game Design Vocabulary II
Experimental Game Design – Critical Playthings

Andrew Sweet

Top Five Most Unique Hotel Name Terms by Country

Global Game Jam 2012

Tech for Client-Server Based Real Time Strategy Game

Author Andrew SweetPosted on August 27, 2014August 27, 2014

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  • Syllabus
  • Student Area
  • Login
  • SUBVERSIVE PLAY
  • Game Design Vocabulary I
  • GAMIFY EVERYTHING!
  • Resources
  • AAA vs Indie
  • Unity for 2D
  • Standing on the shoulders of giant nerds
  • #GamerGate
  • The humor and existential horror of physics games
  • Game Design Vocabulary II
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