Milestone: Release Candidate / Gold

Final Project Delivery

Upload a downloadable build of your project on itch.io for both mac and windows (it can be unlisted if you want).

Do the whole submission with header/logo, screenshots, description, credits, animated gif, coordinated theme etc. Look at some examples.

Make a short trailer/gameplay video <1min. It can be very simply edited but do edit it and show the title.

 

 

Gold

The Gold phase, or release candidate, is the complete, ideally bug-free, game you can submitted for release. It may still have to pass certain certification tests that depend on the platform/console.

Technical certification may involve memory usage and loading times, compatibility across devices, legibility of the interface, language and localization issues, certain settings that have to be there, and hardware related features (eg. the PS button opens the menu, you can always quit etc…)

Games are never actually done, but at some point you need to stop working on them because they need to be shipped or submitted as assignments. Still, there are a few things you should consider before publishing anything.

Our certification checklist is:

Does the game run?

Does the game run outside of Unity (or whatever development environment you are using)?

Does the game run on a computer that is not yours?

Did you build the game for the other major operating system that is not the one you use?

Does the game open in full screen?

Does the game look fine on different resolutions?

Does the game have a title screen?

Does the game display the authors’ names?

Can a player understand how to play without relying on external information?

Does the game have a splash image and a custom icon?

Does the game have sound?

Can you quit the game without alt-tabbing or killing the process?

Is there a way to restart the game without quitting?

Does the game restart when you reach game over or any end state?

Are the names of the files you are publishing consistent with the name of the game?

Does the game support game controllers (if they make sense for the gameplay)?

Does the game comply with the content guidelines of the platform?

Does the game meet the Technical Requirement Checklist of the platform you are targeting?
(the actual list may only be available when you subscribe as developer)