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Experimental Game Design – Postgaming

Experimental Game Design – Postgaming

Experimental Game Design – Postgaming

Final Project: A Cat’s Daydream

a-cats-daydream-screenshot

Navigate the cat condo network to drop items on the roaming humans below! Controls are WASD for moving, left and right mouse clicks for paw swipes, and the Space Bar to jump. How many humans can you destroy?

Mac

PC

Unity Project

Author Emily ZhouPosted on December 14, 2016December 14, 2016

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Pages

  • Assignments
    • Final Project
    • Too many ideas
    • Readings: Play
    • Project: Subversive Play
    • Homeplay: Authors
    • Tool: Unity intro
    • Readings: First Wave Virtual Reality
    • Readings: the discourse around virtual reality
    • Project: mutating environment
    • Assignment: Robert Yang homeplay
  • Exercises
    • Virtual Installation art
    • Eyecandy
    • Particles and skies
    • Still-life / Vanitas
    • Mood change
    • Dynamic animation
  • Game Art for Non Artists
  • Presentations
    • Game Design Vocabulary
    • Immersive Installation Art
    • Subversive Play
    • A brief history of Virtual Reality
    • Art in Virtual Reality (first wave)
    • Virtual Reality in sci-fi
  • Resources
  • Unity & Maya Microtutorials
  • Weird Reality Conference
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