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Experimental Game Design – Postgaming

Experimental Game Design – Postgaming

Experimental Game Design – Postgaming

Heartbeat Room

 

screenshot-2016-10-24-13-58-23

screenshot-2016-10-24-09-28-06

Mac Download <– mac version appears to not be working

Windows Download  <– this works though

Press spacebar to increase the rate of the heartbeat. As heart rate goes up, the room changes accordingly.

(headphones required)

Author Katherine TsaiPosted on October 24, 2016October 24, 2016

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  • Assignments
    • Final Project
    • Too many ideas
    • Readings: Play
    • Project: Subversive Play
    • Homeplay: Authors
    • Tool: Unity intro
    • Readings: First Wave Virtual Reality
    • Readings: the discourse around virtual reality
    • Project: mutating environment
    • Assignment: Robert Yang homeplay
  • Exercises
    • Virtual Installation art
    • Eyecandy
    • Particles and skies
    • Still-life / Vanitas
    • Mood change
    • Dynamic animation
  • Game Art for Non Artists
  • Presentations
    • Game Design Vocabulary
    • Immersive Installation Art
    • Subversive Play
    • A brief history of Virtual Reality
    • Art in Virtual Reality (first wave)
    • Virtual Reality in sci-fi
  • Resources
  • Unity & Maya Microtutorials
  • Weird Reality Conference
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