With the democratization of digital fabrication tools many digital artists have experimented with physical object-making and vice versa. While “virtual sculpture” is not really a genre distinct from 3D animation, there are many CGI artists with a distinctly sculptural sense.
Here are some examples:
Dark Matter by Morehshin Allahyari (2014-2015)
Also check She Who Sees the Unknown and Material Speculations: ISIS
Shiv Integer by Plummer Fernandez (2006)
Liberator variations by Kyle McDonald
Fauna In The Temple by Auriea Harvey (2021)
Interview
Zium Society – various artists
Museum of Other Realities – various artists
How To Everything by Theo Triantafyllidis (2016)
Lattice-Face Parameter Chant by Brenna Murphy
If the website it too challenging do a google image search
Also check the game Holovista
Bread prosthetics by zeitguised 2020 – instagram (includes commercial work)
Dauphin 007 by Jonathan Monaghan (2011)
A museum of dubious splendors by Studio Oleomingus (2018)
Immersive Installation Art
Artists have been creating immersive worlds from way before the diffusion of simulation technologies. Installation art encompasses a lot of what was traditionally referred as sculpture and the label is applied to almost anything that exists in a gallery space, including video and sound art, but here some examples of artists that completely create or transform environments to be traversed by visitors.
Merzbau by Kurt Schwitters. six rooms of the family house in Hanover “renovated” between 1923 and 1933



James Turrell
Ganzfeld effect. A phenomenon of perception caused by exposure to an unstructured, uniform stimulation field. The effect is the result of the brain amplifying neural noise in order to look for the missing visual signals. The noise is interpreted in the higher visual cortex, and gives rise to hallucinations.



Gallery of Modern Art
installation view
Yayoi Kusama – The Obliteration Room
Yayoi Kusama
Started the infinity rooms in the ’60, but also pioneered pop art and feminist art.
Penetrables
Jesús Rafael Soto – Kinetic/Op-art installation Penetrable
Olaffur Oliasson – The weather Project, 2003
Olafur used humidifiers to create a fine mist in the air via a mixture of sugar and water, as well as a circular disc made up of hundreds of monochromatic lamps which radiated yellow light. The ceiling of the hall was covered with a huge mirror, in which visitors could see themselves as tiny black shadows against a mass of orange light



Stretchy biomorphic touchable installations, occasionally filled with spices.



Tomás Saraceno – artist/architect


Anish Kapoor – Creator of the bean sculpture in Chicago
Richard Serra – Most of his works are monumental public sculptures but some of them are environments.


Do Ho Suh. Korean Light polyester, recreating the houses he lived in.


Chiharu Shiota – Japanese


Thomas Hirschhorn (Swiss) – Cheap materials “universal, economic, inclusive, and don’t bear any plus-value”


Symmetry, accumulation, cloning (orderly)


Reference (to art history classic statue, roman salute), subtraction/sectioning, context (stock exchange, fascist building)

Material, scale, texture (albedo/diffuse in 3d terms)

Material change
Allyson Mitchell and Deirdre Logue – Killjoy’s castle