Experimental Game Design

Playing Stories – Fall 2012 – 6424

  • Assignment
  • Assignment
  • Assignment
  • Character Design
  • Games Vs. Art
  • Games vs. Stories
    • Assignment
    • Branching narrative from Borges to the Hypertext
    • Homeplay
    • Readings
  • Homeplay
  • Homeplay
  • Homeplay
  • Joystick Envy: women and games / women in games
  • Readings
  • Readings
  • Student Area
  • Syllabus
  • TEST SWF
  • The Eliza Effect
  • Tool: Branching story in Twine
  • Tool: exploration engine with GameMaker
  • Tool: Point and Click in Flash
  • Tool: Visual novel in Ren’Py
  • Unit II
  • Unit III
  • Unit IV
by Eric - September 11, 2012September 11, 2012

Nacht – Eric Mackie’s Assignment 1

https://www.andrew.cmu.edu/user/emackie/NachtStory.html

 In Nacht, you assume the role of the personified night and journey through the lives of multiple people. You carry with you the capacity to do what the night does: to give rest, to cause anxiety, to give inspiration, or to drive one into deeper loneliness. How you affect each person, whether for better or worse, is up to you.

Eric

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