Reading: Atopia

The Atopia reading seemed sort of inaccessible to me when it talks about “gamer theory” as a subject of study and “gamer theorists,” but it brings up an interesting point about the text in books creating utopias through description.  These utopias aren’t really possible in the real world or in a visual, virtual space.  But in the game world, the better description of the space is an atopia where the possibilities seem endless and you as a character can play your own story. This differs from the textbook utopia or heterotopia which confines the user to a particular storyline and particular setting.