(Some of) Team Bueno Reuniting Spectacular! (Final Ideas)

Eric and Bueno’s 2 proposals for a final:

In Search of Season Redux:

Adapting the original game with some changes:

  • In each new area/zone, a deer is presented to the player in a cut scene, and then runs off; the player is never fully able to catch the deer, but it is the primary motivator in traveling.
  • There will be other people/entities throughout the forest to talk to or otherwise interact with
  • No more infinite jump

We hope to make it into a prolonged experience of space and time.

Graphics/visuals are the same

 

Stained Glass

In this game, you play a human searching for enlightenment through means of an alien-worshipping cult. You are sent on various menial tasks (finding followers, collecting money, spiking koolaid) in order to achieve your goal. The setting is a series of stained glass windows that reference your actions and the cults ‘beliefs’ symbolically. You progress by moving vertically up the window, getting closer and closer to enlightenment.

The first stage of the first window (depicting the issue of pollution/opposite of enlightenment). A high priest tries to spark a conversation with a non-believer.

 

 

 

A non-believer

A high priest

 

 

Overall level design/layout