Instructions: Look around using your mouse. Power your sailboat by blowing into the microphone.

Statement: August is about a sailing experience I had as a kid, where a bad thunderstorm cropped up in the middle of a solo sail and capsized my boat. My primary goal with this piece was to replicate that experience in an immersive virtual setting, and by doing so, be able to share and relate that experience with others in the context of a game. The player’s ability to control the weather (a luxury I didn’t have that day) means that the player is the one who makes the decision to continue forward or to stop the boat. This mechanic is meant to establish the metaphorical context of my conflicted relationship with sailing, as the decision to continue out that day was entirely my own.