Installation: For this visual prototype, I wanted to get a working pipeline from tilt brush to unity.
For this game, I want to work with assets I have collected over the last year with my nine year old collaborator. Together, we want to create an exploration of youth and imagination as the player explores a landscape built entirely out of the imagination of a child.
Research Question: How can we use VR and the very accessible tools for VR development to share childhood imagination with both children and adults.
Game references:
Non-game references: