Final Proposal

Installation: For this visual prototype, I wanted to get a working pipeline from tilt brush to unity.

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For this game, I want to work with assets I have collected over the last year with my nine year old collaborator. Together, we want to create an exploration of youth and imagination as the player explores a landscape built entirely out of the imagination of a child.

 

Research Question: How can we use VR and the very accessible tools for VR development to share childhood imagination with both children and adults.

Game references:

Eddo Stern, Vietnam Romance

Exquisite Corpse

Cuphead, STUDIO MDHR

Non-game references:

Design-IO, Night Bright

Human Tree, Blue Telescop

Das Triadische Ballet, Oskar Schlemmer