How to Prototype a Game in Under 7 Days: Matthew’s Opinions

As someone who often has game ideas, tries to execute them, and falls a bit short, this article is right up my alley. It might as well be called “How to Have the Superpower You’ve Always Dreamed of,” and it would pretty much be the same article and I’d have just as much interest. The logic is sound, the creative process is solid, and if it’s been tried and tested by Jesse Schell, then I’d be a fool to disagree with him.

It also gives me peace of mind to see these ETC students come up with games, start to make them, realize they suck, and move on, since whenever I make a game and I start to realize it’s not great, I feel like this is something that only happens to me and that I must salvage it before anyone notices. Their honesty about their failures is appreciated.

I also really responded to the constraints, since that is something I’m used to; if I feel a creative block, I often go to random fill-in-the-blank generators to get ideas, and seeing ETC students do that is very affirming.

7 Micro Games – Matthew Bofenkamp

  • There are two players. The first to kiss the other’s back wins. No lifting.
  • Never use stairs again.
  • Take pictures of as many of your Facebook friends as you can in a 24-hour period.
  • Go through as much time as possible without using one randomly selected letter of the alphabet.
  • Two players each have an hour to learn one word of their choosing in as many languages as they can. Whoever learns it in the most languages wins.
  • Two players ask each other the same question about each other. The first player to find a stranger who gives the same answer that their opponent did wins.
  • Hide and seek, but everyone seeks and the person who is being sought is someone who all the seekers know and doesn’t know they’re part of the game.

Matthew Bofenkamp

Hello I am Matthew Bofenkamp
And this is my portfolio

This is what some (but not all) Matthew Bofenkamps look like

I am a senior getting a B.A. in Biological Sciences with a double minor in Game Design and Creative Writing. I’ve made about a dozen digital games in the past, each with some element that is rather unusual. I am also in the CMU improv comedy troupe, and starting next semester I will be teaching a StuCo on World Music, which is something I have a lot of knowledge and passion for. I look forward to making games with you!