
Make two (or more) abstract sculptures:
One only made of the bezier curve bevels
One only made of extruded 2d shapes. The shapes can be imported as svgs or created within blender. You can also use NURBS surfaces.
– Make sure the curves are imported correctly in the engine (if necessary convert the curves to meshes)
– Stay under 100K tris for each of them
– You can use modifiers
– Produce correct watertight meshes (no holes, no self intersecting surfaces)
– You can try to make an installation you can walk through as opposed to an object you look at from all directions.
– Add colliders to the meshes to prevent the player from walking through your piece.
– You can let the player walk and jump on your sculpture but don’t turn it into a platformer level design project.
– Feel free to expand the museum level with the prefabs in the “Museum” folder.
Stuck? Look for inspirations on same.energy
To create NURBS surfaces (segments) from curves remember:
1- Add a curve from the menu NURB surfaces (not from curves)
2- Duplicate the curve in edit mode by menu surface > add duplicate (it should not create a new surface object in the outliner)
3- Select all the points in edit mode and do control point > make a segment