Project: Glitching Hour

Find a 3D object online with some baggage, cultural weight, or embedded meaning and transform it through distortions, modifiers, and other processes.

– Produce 3 manipulations of the same object.

-Use a single object, either a single “watertight” mesh or joined meshes so they can be manipulated together.

– Try to limit your manipulations to no more than 3 operations in Blender.

– The original object should still be recognizable

– Think about what it means to mess with that particular thing

– It’s easy to simply break a mesh. Try to produce a mesh that is still correct and usable: no holes, no self-intersecting surfaces.

-If you don’t know what to use, find a statue or monument and look up its context and history.

– Post 3 sketches separately in #assignment

Tutorials

Blender: Help! the model I imported is: untextured/ animated / all joined together in one object / not smooth / too detailed / too BIG / too SMALL / all messed up!

Blender mashups: how do I slice, join, combine objects?

Blender glitching: how do I select things like a pro? How to I join things? How do I edit meshes like they were made of rubber? How do I sculpt? What are modifiers?

Also check the lattice modifier, which I forgot to mention

Glitching reality

Claes Oldenburg & Coosje van Bruggen – soft viola

Beetle Sphere by Ichwan Noor

Prospect 4 by Margarita Cabrera
Erwin Wurm Fat Car
Erwin Wurm – Truck

Straightforward digital processes applied to traditional crafts and materials

Good Vibrations by Ferruccio Laviani
glitch rugs by faig ahmed
glitch rugs by faig ahmed
han hsu tung’s pixelated sculptures
Han Hsu Tung’s pixelated sculptures

Léo Caillard – marble busts
Xu Zhen – Ecosystem as Medium exhibition