1. You were able to give the narrator and Sadie unique and memorable personalities through the voice of each character. I also felt that unlike some of the other games, my decisions had a real effect on the outcome of the game. The only thing I wasn’t sure about was the artwork, which seemed a bit pixellized and flat.

  2. I really didn’t know what to expect when I started playing this, but I was really happy with it! It’s creepy as all get out. I think you developed the character of Sadie really well. She would make a truly terrifying villain, and the fact that she’s entirely in your head just compounds the creepy. Also I dig the music.

  3. I’m really liking the hand-drawn art. You did really well at creating a very creepy atmosphere. The dialogue was very chilling at points, and the music definitely enhanced the experience.

  4. This is so creepy and good. What the heck. The metaphors that Sadie speaks in are kind of loose in the sense-making department, but it is wove together nicely in the end when the character relates what Sadie is saying to the attitude of her mother. It gives the whole experience a meaningful, nevertheless horrifying, feeling.

  5. also the sound and visuals. so weird. so good

  6. This is beyond creepy and the story is well-executed, but I’m not sure the artwork helps to contribute to it. The close-up shots of Sadie could be a bit bolder, for example.

  7. Good job, very effective. I went into a loop, Sadie repeated a long chunk of text, and it was a bit of a turn-off. Consider polishing/expanding.

Comments are closed.