Assignment 3 Proposal – Eric Mackie

For my third assignment, I want to create the environment of a dark, rainy, industrious city. There won’t be a problem/puzzle solving style of progression, but the player will be able to interact with different objects in the environment. The interactions will be abstract/fantasy happenings (i.e., you click a wall and glowing spheres mapped with the wall’s texture float out, you click a faucet and unidefntifiable wisps come one), where nothing is really obviously interactable. The player will be able to navigate through the environment at will, all interactions are aimed at giving the impression that the city is living or constantly moving (maybe even having some parts in a cyclic motion). As it progresses, the player will zoom out and the city will be revealed to be one giant, living organism.