Rainy Afternoon: Interactive Sound Scape

I want to place the viewer inside a crowded cafe. From conversation murmur, to roadwork, stormy weather, and the clinking of silverware, I want to create an overwhelmingly noise polluted environment. The user will control the noise pollution using mic input. The louder the user, the quieter the scene will become. Once the user is screaming, the rain will have cleared, cars will have stopped, and the patrons of the cafe will have all stopped talking and turn to stare towards the user with perturbed expressions.

I would ideally like to use Youtube-Cardboard but this project can be relatively simple mainly relying on earphones with built in mics.


Initial State – Final State Sketches:


User’s POV