Skip to content

Experimental Game Design – Postgaming

Experimental Game Design – Postgaming

Experimental Game Design – Postgaming

In The Beginning

In The Beginning is an exploration game in space. WASD to move, click to fly to another body. You get points for exploring new undiscovered celestial bodies. You will lose if you fall into a star.

 

screen-shot-2016-12-14-at-6-39-12-pm

screen-shot-2016-12-14-at-6-39-56-pm

Window’s build

Mac Build

Author Charlie WeissglassPosted on December 18, 2016December 18, 2016

Post navigation

Previous Previous post: Final Project: Pakaplunk
Next Next post: RobsTomb.exe 2

Pages

  • Assignments
    • Final Project
    • Too many ideas
    • Readings: Play
    • Project: Subversive Play
    • Homeplay: Authors
    • Tool: Unity intro
    • Readings: First Wave Virtual Reality
    • Readings: the discourse around virtual reality
    • Project: mutating environment
    • Assignment: Robert Yang homeplay
  • Exercises
    • Virtual Installation art
    • Eyecandy
    • Particles and skies
    • Still-life / Vanitas
    • Mood change
    • Dynamic animation
  • Game Art for Non Artists
  • Presentations
    • Game Design Vocabulary
    • Immersive Installation Art
    • Subversive Play
    • A brief history of Virtual Reality
    • Art in Virtual Reality (first wave)
    • Virtual Reality in sci-fi
  • Resources
  • Unity & Maya Microtutorials
  • Weird Reality Conference
Experimental Game Design – Postgaming Proudly powered by WordPress