Final Project Proposals

  1. “Fall”
    A 3rd person 3d platformer, the core mechanic being to fall to the bottom of each stage. However, physics keeps changing its rules, with four areas loosely based around the seasons, starting with winter and moving into autumn. Motion and asset creation will all be designed to create a sense of majesty and scale.Inspiration:
    video-game-shadow-of-the-colossus-37265

     

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  2. “In The Beginning” (Working title)
    A fast-paced survival game. Given a n-body simulator, you start on a random body. If you crash into a body of sufficient size (a star), you lose. Your only method of transfer from one body to another is to harpoon it as it flies by.

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