So the idea behind this project was to have endangered animals fall down onto earth, and holding down the spacebar would expand the earth to allow you to catch the animals. The idea is to avoid the “not cute” animals.

Now not broken!

Link here: https://www.dropbox.com/s/ygjkm58oxni5jlt/Endangered.zip

We also made another prototype based on the suggestions we received in class. Here you hold down the button to either expand or shrink the circles(planets). The goal is to avoid letting the projectile crash into the circles.

Link here: https://www.dropbox.com/s/ozuzkgovjuz3zs8/Space.zip

The idea is that the planets themselves have a gravitational pull, so there would be a challenge to balance shrinking and expanding the planets. We haven’t implemented the gravity yet, so all you can do right now it expand and contract the planets.


1 comment
  1. For the first idea, I think it would be a bit more interesting if the blocks fell towards the planet center instead of straight down. The only real problem I had with it was that I was required to get some red blocks if I wanted to get all of the green ones. That kind of eliminates the idea of a “perfect run” or something like that.

    For the second idea, I liked how you incorporated the idea of the shrinking and growing spheres in a different way than the first idea. The spheres were randomly placed (I think) which made it really easy at times, so I think it could benefit from some kind of level design.

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