Reworking of the “bubble” game, in which the physical properties of the bubble are manipulated by kinect gesture. Use arm movements to control the size of the bubble to navigate a tunnel-like scrolling level. Fit through spaces, avoid obstacles to progress.
Timeline:
-By Wednesday:
-Samples of aesthetics/colors/styles
-finish control part (partially)
-11/11
-Finalize appearance/level design
-finalize mechanics choices
-11/13
-Finish character appearance/behavior
-start working on building levels/environment
-11/18
-Finish Levels/ UI in general (including designing what these look like
-11/20
-Combine elements together to begin polishing
-11/25
-Sound /Polish more
-12/1
-Done