Heather + Zhen Final

Reworking of the “bubble” game, in which the physical properties of the bubble are manipulated by kinect gesture. Use arm movements to control the size of the bubble to navigate a tunnel-like scrolling level. Fit through spaces, avoid obstacles to progress.

Timeline:

-By Wednesday:
-Samples of aesthetics/colors/styles
-finish control part (partially)
-11/11
-Finalize appearance/level design
-finalize mechanics choices
-11/13
-Finish character appearance/behavior
-start working on building levels/environment
-11/18
-Finish Levels/ UI in general (including designing what these look like
-11/20
-Combine elements together to begin polishing
-11/25
-Sound /Polish more
-12/1
-Done

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