OVUM

Authors Zhen Geng (Programming) and Heather Cowie (Graphic/UI/SoundEffect Design)

Description  A soft-body bubble monster try to travel in an eternal  tunnel. Use your two hands’ gesture to control the monster’s shape as well as  it’s  movement to smoothly travel through the tunnel. It will explode if you stretch too much!

Instructions

  1. Plug in the Kinect before run the application
  2. When the Kinect recognize your gesture, press space to start; move the control circle to the target point to get familiar with the control method
  3. Separate your arms to grow wider /bring them together to grow thinner /lift them your arms to go faster /lower them to go slower

Source Github

 

Door of Mirror – Face detection game

You are trapped in a haunted room, there are many doors with mirrors around the room walls. All the mirrors are dusty and dim that the reflection are blurred.

Only one mirror is the normal mirror that leads to the correct way out (maybe), and if you stare at one mirror too long, the image will become less clear and the ghost may come out from the mirror (game over)~

Try to find out the correct mirror with your face ~ Escape from the nightmare.

 

Face and Eyes Detection Game

SCP-173 game with more realistic experience. When your eyes are open, and stare at it, it is nothing more than a sculpture. When you close your eyes or stare anywhere else, it’s dangerous and unpredictable!

Control your direction with your face direction, and the character will blink when you blink.

Try to escape from the monster.

What’s SCP-173

Voice Control Game

A fighter game control by shouting out the name of your unique skills!

While in case to avoid the technical difficulty to do language recognition, can use some simple words or compare the voice with the sample voice.

Or you can control the movement with different pattern of voice (i.e.  shot and loud is jump etc.)

Kinect Body Game Idea

Like Lion Dance or 2-Person Horse,use Kinect to map two people’s joints to an animal’s  skeleton.

Game type can be:

  1.  Dance Game : Do a LionDance or HorseDance according to the screen pattern or mimic the character on screen.
  2. 2Adventure Game: Two people collaborate  to control the animal (the hero) to make movement to explore the game environment or complete some requests.

By zg

MonsterFeeding_Game MOD

Press”P” to change the perspective and “S’for speedup, “D”for speed down. The “monster” will eat and grow larger and faster. When it grow larger than the screen window, it will end up with a”Game Over”.

Modified the collision function and create a following camera.

MacOSX version with source code : here

THE CITY OF PLAY FESTIVAL

After an half-day-trip to FallingWater, I rushed to Arcade Theater; although I only have chance to take part in the social and street games, I still had a great time the whole afternoon.

SOCIAL GAMES

  • Weenis Wars 

 

It was the first game I played there, and its rules is quite simple. Similar to other “Attack & Defense”  games, everyone protects his/her own weenis which attached to his/her elbows and at the same time tries to grab the enemies’ weenis.

It is actually   a “War” game because every player must pay attention to both defense and attack (so reaction speed is most important), and if you want to play well, some strategy such as team play should be considered.

It’s really fun except for some scratches on my arms. LOL

  • Bottleneck

It’s a matching games and reminds me some part of “D&D” (online?) role play games —-the player in the inn who has a list of requests try to find the other players which have the same request and different professions to form a team.  What we need to do is just SHOUT out our requests and occupation. 

The vehicle rule add some difficulties.

  • Searchlight

It’s a cool game not only because it use digital tools to detect the players action, but also because it’s a teamwork game actually even it looks like a competition between two players. 

Hi fellows~ let us mission impossible~

 

STREET GAMES

  • Zombie Ward!!

Zombies!It’s my favorite~ a real space SRPG. Turn & kill, survive & feast, tools & stories~

It’s interesting that after two round, the zombies seems to get intelligence and surrounded the human who had the anecdote to blcok the way of the other humans.

But I still don’t get it how to define when the humans win or the zombies.

 

  • Witness Protection 


My role is a townspeople, but because I didn’t know the rules of the whole game ( I did’t even know all the role types), I just kept searching for the hidden “witness”. Till after the game, I started to figure out the rules and stories. =_=

 

What I got from the festival was:

  •  some tips to make a good game
    • clear rules
    • interaction between players
    •  challenges
  • some exercise 
  • a not-so-bad free T-shirt 
  • found a nice pixel art when I went home