Aurora Breakout

I based my design off of the screen-saver from DVD players, where a colored square bounces and everyone always wants it to get in the corner of the screen.  Aurora Breakout is about planning bounces in the late game (bonuses are given for hitting multiple blocks in a row), while clicking lets you teleport the ball at the cost of points.  I modified a perlin noise smoke algorithm to create the glowing particle effects.

Windows 32bit Download

Windows 64bit Download 

Mac OSX

Linux 32 and 64 available on request.

Source